You spend most of your time trying to determine why your robotic information Claptrap has stopped following you, and backtracking to unstick his sloppy scripting. And though the quests later turn out to be a highlight, within the first hour they’re a maddening drag. It’s ages before the primary randomised gun even drops, and for ages after that, it’s all ineffective inaccurate trash. So it’s bizarre that they kick it off with a painfully slow introductory segment that strips the sport of all the things that makes it good. This is the game, and it makes Borderlands persistently recent in a approach other shooters by no means are. It’s built like an RPG: you degree up by killing issues, enhance your character’s skills, and discover larger-level weapons to kill larger-level beasts and bandits on a rocky, backwater planet. With the squeeze of a jerry-rigged throttle it powers him up out of the swamp and high into the sky, where he tears by means of the Earth's atmosphere and then bellyflops explosively into the guts of the sun.īorderlands 2 is a first-person shooter that randomly generates the weapons you find, varying harm values, clip sizes, accuracy, and even what number of bullets they fire at once. ![]() He is made wings for himself from rusty trash cans, though, and he is rigged up a rocket engine from components of an previous moonshine distillery and the motor of a 1967 Ford Galaxie. ![]() In the course of the swamp is a bit of shack that sells soda pop and tickets to an alligator zoo, and on the roof of the shack stands a wiry outdated duffer in denim britches and a grimy cap. ![]() If you want to perceive the spirit of Borderlands 2, close your eyes and imagine a swamp.
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